Blender
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[[File:How to work with modifiers in Blender lynda.com tutorial|thumb|right|670 px|English]] [[File:Mi.jpg|thumb|300px|right|This Is Stickman in Blender]]
Modifiers are important elements in the Blender Software.
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Modifiers are major tools in Blender.
   
 
==Overview==
 
==Overview==
   
The 'Modifiers' icon can be found in the toolbar at the left of the screen, taking the form of a wrench.
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The 'Modifiers' library can be accessed in the toolbar at the right of the screen (if using default interface), taking the form of a wrench.
   
Modifiers are used for temporary editing of meshes, and contains many important features to better mould your object, such as bend, twist, shrinkwrap and subdivide surfaces.
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Modifiers are used for interim editing of meshes, without affecting the base mesh of the object.
   
Not that when not applied, the shape of the original mesh is present in Edit mode. Modifiers can be permanently applied by clicking 'apply modifier'.
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Modifiers can be permanently applied by clicking 'Apply Modifier' while in Object mode.
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[[Category:3D]]

Latest revision as of 06:42, 24 June 2016

How_to_work_with_modifiers_in_Blender_lynda.com_tutorial

How to work with modifiers in Blender lynda.com tutorial

English

This Is Stickman in Blender

Modifiers are major tools in Blender.

Overview[]

The 'Modifiers' library can be accessed in the toolbar at the right of the screen (if using default interface), taking the form of a wrench.

Modifiers are used for interim editing of meshes, without affecting the base mesh of the object.

Modifiers can be permanently applied by clicking 'Apply Modifier' while in Object mode.